![]() ![]() ![]() ![]() Aliens: Fireteam takes place over four campaigns that contain three missions each. Now that we have covered the classes, let’s hop aboard the “express elevator to hell” and delve into the actual missions. The Demolisher, for instance, has access to heavy weapons and micro rockets, whereas the Gunner uses assault rifles like the M4A1 and has access to frag grenades. Of course, different classes mean different skill and weapon combinations. Players will be able to customise their class builds using cooldown abilities (Class Kits), perks, weapons and accessories. It can be played alone with the addition of bots, but CI Studios says “you're going to want to be going through with your friends.” Players can choose between five different classes - Demolisher, Gunner, Technician, Doc, and Recon - that will each have their own progression and levelling systems. Aliens: Fireteam is a third person, co-op survival shooter for up to three players. In an IGN First, Ryan McCaffery sits down with Craig Zinkievich (CEO, Cold Iron Studios) and Matt Highison (CCO, Cold Iron Studios) to play through one of the game's early missions set on Katanga, an orbital refinery in the Outer Rim. ![]()
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